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In my goal to play every horror game out there, I recently have stumbled upon some small niche audience that I didn't even know existed and was at first confused by; a cult audience of people following and making RPG Maker games. It even has had console versions, and traces all the way back to 1992 (technically 1988), essentially being one of the easiest game creation tools used to make 2D RPG games in a simplified matter that's like a mixture between a sim game in itself of game creation, and an actual game creation tool.

Recently, it has added a lot of features and now is more of a game creation tool than ever, even to the point where you can make games with it you can sell to the public.

With RPG Maker, those dreams can become a reality, even if you know nothing about game programming!

However, over the last couple of months and discovery of some praised indie horror games in the community, I've delved deeper into the subject, and have come back with some gameplay experiences, most of which that are free, that I have never experienced as a gamer. While there are some limitations, such as an inability to create custom sprites for use in [people's] games, there are other ways in which the game completely opens itself up so [people] can play around.For example, it is incredibly easy to build relationships into the game.While we covered some of the basics in our video series, today we’ll be going a bit more in-depth with RPG Maker Fes possibilities.It is all about making good use of the branching conversation and variable system.